JHUSTINE GREGORIO / PROJECTS

Projects

01 / SELECTED WORK

Selected projects

A closer look at the systems I’ve helped build.

INTERFACE CONCEPT · NOT A LIVE APP SCREENSHOT
01 — UNIVERSITY CAPSTONE / TEAM PROJECT

Dental Clinic Management System

A multi-branch Dental Clinic Management System for Dr. L. B. De Guzman Dental Clinic, bringing patient records, branch workflows, and role-based portals into one system.

React + Inertia.jsLaravelPostgreSQL
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MY CONTRIBUTION

Admin Portal, shared frontend components, design tokens, navigation, and layout architecture.

Inside the project
  • Global patient registry and active branch context.
  • Administrator, staff, and dentist access with secure authentication.
  • Private clinical image storage and dentist review workflows.
  • Dentist-authorized, numbered medical certificate PDF snapshots.
Loans and receivables · 1 / 5
02 — PERSONAL ANDROID PROJECT

Casha

A personal finance app for tracking loans, planning payday budgets, and keeping payment dates in view. Built for everyday money decisions, with receipt scanning and an optional Petot budgeting assistant.

KotlinJetpack ComposeMaterial 3Firebase AuthenticationCloud FirestoreML KitGemini
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Inside the project
  • Separate borrowing and lending records with installments and payment history.
  • Payday planning, cash entries, and a payment calendar.
  • On-device receipt text recognition with review before saving.
  • Optional cloud synchronization and English or Taglish assistant support.
UNITY / C# / ACADEMIC PROJECT

The BackroomsFacility Breach

First-person horror & escape

  • Player movement & survival systems
  • Stalker enemy AI
  • Inventory, interaction & escape missions
03 — UNIVERSITY GAME DEVELOPMENT PROJECT

The Backrooms: Facility Breach

A Unity first-person horror and escape project developed for IT 402W at Bulacan State University. Explore a Backrooms-inspired facility, manage survival resources, and evade a stalking enemy.

Unity 6C#3D gameplay
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Inside the project
  • First-person movement, flashlight, health, and sanity systems.
  • Stalker AI, object interaction, pickups, and hiding spots.
  • Inventory, combat, and escape mission management.
  • HUD, atmospheric audio, and level-generation tools.

Casha showcase

Casha loans and receivables showcase